2021-2022 Undergraduate Catalog 
    
    Dec 26, 2024  
2021-2022 Undergraduate Catalog [ARCHIVED CATALOG]

Animation and Illustration (B.F.A.): Game Design Concentration - L


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Program Description

A spirited and engaging environment, the Northern Vermont University-Lyndon Visual Arts Department provides a venue for dynamic self-expression. Our programs challenge students to become adept problem-solvers and to not only expand the breadth of their design, communication, and artistic techniques, but also to enrich their own personal aesthetic. Through an awareness of art history and contemporary visual culture, students develop a context for their own innovative practice and developing visual literacy. Through hands-on coursework that demands original thought, our program stimulates critical thinking and instills a passion for the visual arts.

Student Learning Outcomes

Students will demonstrate:

  1. an ability to work collaboratively and/or independently in solving advanced problems in animation and/or illustration
  2. an advanced ability to create effective, professional-level animation and/or illustration projects.
  3. a proficiency in the use of appropriate creative tools for specific animation and/or illustration project

Minimum required credits for the program: 78 credits

It is strongly recommended that Animation/Illustration students take BIO 2011, XSC 2050, PHY 2031, or PHY 2061 for the NNPW (Natural & Physical Worlds) GECC requirement, and take BUS 2230 for the NBEW (Being in the World: Society & Behavior) GECC requirement.

Acceptance into BFA Program


Normally, students apply for Formal Acceptance by submitting a portfolio of their designs starting in their third semester of study, and students must earn Formal Acceptance prior to the completion of 60 credits. If a student transfers into the major from another NVU major or a different school with 60 or more credits, they must apply for and earn Formal Acceptance by the end of their second semester in the program. If this requirement is not complete, students may change to a different degree program.

Choice Courses (6 credits)


Select one group:

English Choice Course (3 credits)


Select one course from:

Studio Courses (12 credits)


Choose 12 credits from:

Core Capstone Course (3 credits)


Game Design Concentration (15 credits)


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